Join some of the best Graphics Engineers in the world supporting the largest immersive 3D streaming environment deployed across console, desktop, mobile, and VR.
As a Game Rendering Engineer, you will solve difficult challenges, while continuing to build a high-speed, completely dynamic environments connected on all devices.
Many established rendering techniques do not trivially apply to our platform - novel solutions are needed as we push Roblox towards higher targets of visual fidelity. Even the simpler visuals we support on low-power devices are enabled by some creative rendering ideas, often centered around caching, incremental computation and graceful degradation.
All of this is based on an in-house rendering engine built from the ground up, supporting DirectX 9/11, OpenGL, GNM, Metal, and Vulkan GAPI's. We have a powerful need for top-notch, low-level and high-level graphics work.
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